Monday, May 7, 2012

WPG: Texture Test & Building in Modularity

4th - 6th MARCH

Photo Manipulation Test

Still unsure on the texturing approach to ether I decided to experiment with photo manipulated textures. The reason for this was too test if it was possible to create textures that looked hand painted by using effects in photoshop.


Here is a comparison of a photo on the left and the manipulated image on the right.



The image above shows some modular environment pieces with these textures applied to them.


The selection of textures above where created using the photo manipulation technique, overall i found this technique unsuccessful as from a distance the textures looked like pictures. Also I think this approach is quite lazy and shows no real skill, but o thought it would be important too explore all avenues; especially one such as this which is quick to create.


9th-12th MARCH

Building in Modularity


I wanted to continue what I had learned from the Blizzard building project and create modular pieces that could be reused in a number of ways, but this time I used the grid and made sure everything could snap together properly in UDK.


Harbour pieces.

Wooden pieces used for building interiors and stairwells.

Building Pieces, assembled to create industrial Buildings.




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